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| World of Warcraft Rogue Talent Tree Analysis | |||||||||||
| Created by Shadow Panther (Zodar on the US Earthen Ring Server) | |||||||||||
| This chart is used to categorize Rogue talents based on their applicability in one or more categories. | |||||||||||
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| Shadow Panther's Powerleveling Guide for Rogues - Ideal Gear, Talent Specs & Level-by-Level Recommendations | |||||||||||
| Lvl | Talents | PVP | PVE | Lvlg | Description | Burst | Combo | Energy | Mobility | Surviv. | Control |
| 15 | Nightstalker | X | X | Increases your movement speed while stealthed by 20%, and the damage your abilities deal while stealthed by 25%. | X | X | |||||
| 15 | Subterfuge | X | X | Your Stealth breaks 3 sec after dealing or receiving hostile actions, rather than doing so immediately. | X | ||||||
| 15 | Shadow Focus | X | X | X | Abilities no longer cost Energy while you are stealthed. | X | |||||
| 30 | Deadly Throw | X | 35 Energy. 30 yd range. Instant. Finishing move that reduces the movement speed of the target by 50% for 6 sec. If performed with 5 combo points, also interrupts spellcasting and prevents any spell in that school from being cast for 6 sec. | X | |||||||
| 30 | Nerve Strike | X | A successful Kidney Shot or Cheap Shot also reduces the damage dealt by the target by 50% for 6 seconds after the effect fades. | X | |||||||
| 30 | Combat Readiness | X | X | Instant. 2 min cooldown. Enter into a state of heightened awareness, deflecting enemy weapon strikes with increasing effectiveness. Successive attacks will deal 10% less damage per application, stacking 5 times. Lasts for 20 sec, but if 10 sec elapse without any incoming weapon strikes, this state will end. | X | ||||||
| 45 | Cheat Death | X | An attack that would otherwise be fatal will instead reduce you no lower than 10% of your maximum health, and damage taken will be reduced by 80% for 3 sec. This effect cannot occur more than once per 90 seconds. | X | |||||||
| 45 | Leeching Poison | X | 3 sec cast. Requires One-Handed Melee Weapon. Coats your weapons with a Non-Lethal Poison that lasts for 1 hour. Your melee attacks have a 50% chance to poison the target, and all your subsequent weapon strikes against the poisoned target will heal you for 10% of damage dealt. | X | |||||||
| 45 | Elusiveness | X | X | X | Your Feint ability also reduces all damage taken by 30% for 5 sec. | X | |||||
| 60 | Preparation | X | X | X | Instant. 5 min cooldown. When activated, this ability immediately finishes the cooldown on your Sprint, Vanish, Cloak of Shadows, Evasion, and Dismantle abilities. | X | |||||
| 60 | Shadowstep | X | X | X | 25 yd range. Instant. 24 sec cooldown. Step through the shadows and appear behind a target. Movement speed is increased by 70% for 2 sec afterwards. | X | |||||
| 60 | Burst of Speed | X | X | X | 60 Energy. Instant. Increases movement speed by 70% for 4 sec. If you are afflicted by any movement-impairing effects, activating this ability will instead remove any such effects and grant immunity to their re-application for 4 sec. | X | |||||
| 75 | Prey on the Weak | X | X | When you disable an enemy with Kidney Shot, Cheap Shot, Gouge, Sap, or Blind, they suffer 10% increased damage from all sources for the duration of the effect. | X | ||||||
| 75 | Paralytic Poison | X | X | 3 sec cast. Requires One-Handed Melee Weapon. Coats your weapons with a Non-Lethal Poison that lasts for 1 hour. Each strike has a 20% chance of poisoning the enemy for 15 sec. Stacks up to 5 times on a single target, and upon a fifth application, the enemy will be stunned for 4 seconds. | X | ||||||
| 75 | Dirty Tricks | X | X | Your Gouge and Blind no longer have an Energy cost, and no longer break from damage dealt by your Poison and Bleed effects. | X | ||||||
| 90 | Shuriken Toss | X | 20 Energy. 30 yd range. Instant. A ranged attack that deals 1246 Physical damage to an enemy target. Awards 1 combo point. Replaces Throw. | X | |||||||
| 90 | Versatility | X | Your Redirect ability now has no cooldown. | X | |||||||
| 90 | Anticipation | X | X | When one of your attacks generates a combo point on a target that already has 5 combo points, you gain an Anticipation charge, up to a maximum of 5. When you perform an offensive finishing move on an enemy, any Anticipation charges are consumed to grant you an equal number of combo points on that target. | X | ||||||
| World of Warcraft Talent Tree Analysis © 2012 ShadowPanther.net - Data courtesy Wowhead.com - World of Warcraft © 2012 Blizzard Entertainment | |||||||||||