MechAssault
Mech and Weapon Statistics |
Created
by Shadow Panther |
Download
Excel Spreadsheet Version Here |
Last Updated |
2/23/2004 |
View
Mech and Weapon Rankings Here |
MECHS |
MECHS |
Stats |
Salvage |
Energy |
Ballistic |
Missiles |
SW |
Defense |
Name |
Wt. |
Arm. |
Spd. |
Rot. |
Size |
MH |
CT |
A |
E |
B |
M |
Fl |
PL |
La |
PP |
MG |
Au |
GR |
Cr |
Ja |
Wa |
LG |
JJ |
NS |
TJ |
AM |
Sh |
Assault |
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Atlas |
100 |
6000 |
20 |
15 |
Huge |
200 |
11.8 |
2040 |
1 |
1 |
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4 |
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4 |
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2 |
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1 |
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Prometheus |
100 |
5500 |
20 |
15 |
Huge |
200 |
20 |
1746 |
1 |
1 |
1 |
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3 |
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2 |
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2 |
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1 |
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Ragnarok |
100 |
5000 |
20 |
15 |
Huge |
200 |
18 |
2000 |
1 |
1 |
1 |
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2 |
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4 |
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1 |
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1 |
Ymir |
100 |
5000 |
20 |
15 |
Huge |
200 |
20 |
2000 |
1 |
1 |
1 |
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2 |
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4 |
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1 |
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1 |
Heavy |
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Mad Cat |
75 |
4107 |
24 |
20 |
Large |
164 |
12.6 |
1600 |
1 |
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1 |
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2 |
2 |
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4 |
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7/15 |
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Timber Wolf |
75 |
4107 |
24 |
20 |
Large |
164 |
16.4 |
1290 |
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1 |
1 |
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2 |
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2 |
4 |
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Thor |
70 |
3929 |
24 |
20 |
Large |
157 |
15.7 |
1280 |
1 |
1 |
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2 |
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4 |
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2 |
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5/3 |
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7/15 |
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Summoner |
70 |
3929 |
24 |
20 |
Large |
157 |
8.7 |
1740 |
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1 |
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4 |
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2 |
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1 |
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5/3 |
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Loki |
70 |
3929 |
31 |
20 |
Large |
157 |
9 |
1290 |
1 |
1 |
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2 |
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2 |
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3 |
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30/15 |
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Hellbringer |
70 |
3929 |
23 |
20 |
Large |
157 |
16 |
1290 |
1 |
1 |
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1 |
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2 |
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1 |
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5/3 |
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Medium |
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Catapult |
65 |
3750 |
20 |
21 |
Med. |
150 |
7.9 |
1320 |
1 |
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1 |
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4 |
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4 |
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8/4 |
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7/15 |
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Bowman |
65 |
3750 |
20 |
21 |
Med. |
150 |
8.8 |
1408 |
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1 |
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2 |
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2 |
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2 |
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8/4 |
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1 |
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Vulture |
60 |
3571 |
24 |
22 |
Med. |
143 |
11.9 |
1408 |
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1 |
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2 |
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1 |
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4 |
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1 |
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Mad Dog |
60 |
3571 |
29 |
22 |
Med. |
143 |
11.9 |
1110 |
1 |
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1 |
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2 |
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1 |
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4 |
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Uziel |
50 |
3214 |
29 |
24 |
Med. |
129 |
10.8 |
1200 |
1 |
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2 |
1 |
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1 |
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6/3 |
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1 |
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Belial |
50 |
3214 |
29 |
24 |
Med. |
129 |
10.8 |
1290 |
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1 |
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1 |
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2 |
1 |
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6/3 |
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Light |
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Owens |
35 |
2946 |
36 |
27 |
Small |
107 |
10.7 |
1044 |
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2 |
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2 |
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7/15 |
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Hackman |
35 |
2946 |
36 |
27 |
Small |
109 |
10.9 |
888 |
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1 |
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1 |
2 |
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30/15 |
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Cougar |
35 |
2714 |
32 |
27 |
Small |
109 |
10.9 |
1110 |
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1 |
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2 |
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1 |
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2 |
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5/3 |
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Puma |
35 |
2714 |
32 |
27 |
Small |
109 |
10.9 |
1200 |
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1 |
2 |
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2 |
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5/3 |
30/15 |
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Raven |
35 |
2640 |
34 |
27 |
Small |
107 |
10 |
1024 |
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1 |
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2 |
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1 |
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60/15 |
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Corvus |
35 |
2640 |
34 |
27 |
Small |
107 |
10 |
900 |
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1 |
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2 |
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1 |
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4/2 |
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14/15 |
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Uller |
30 |
2714 |
32 |
28 |
Small |
100 |
10 |
768 |
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2 |
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1 |
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5/3 |
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1 |
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Kit Fox |
30 |
2714 |
32 |
28 |
Small |
100 |
10 |
870 |
1 |
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1 |
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1 |
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5/3 |
30/15 |
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Elemental |
5 |
1013 |
13 |
29 |
Tiny |
64 |
9.1 |
0 |
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1 |
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2 |
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2/2 |
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WEAPONS |
WEAPONS |
Properties |
Dam. Per Shot |
Rate of Fire |
Dam. Per Sec. |
Heat Per Shot |
Heat Per Sec. |
Name |
Dam |
ROF |
Heat |
Rng |
Acc |
H |
S |
Knockdown % |
L1 |
L2 |
L3 |
L1 |
L2 |
L3 |
L1 |
L2 |
L3 |
L1 |
L2 |
L3 |
L1 |
L2 |
L3 |
Energy |
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Flamer X1 |
M |
L-M |
M-H |
Short |
M-H |
Y |
N |
0% |
182 |
250 |
353 |
45 |
45 |
45 |
137 |
188 |
265 |
2.00 |
2.00 |
2.00 |
1.50 |
1.50 |
1.50 |
Pulse Laser X1 |
L |
H |
L |
M-L |
L-M |
N |
N |
0% |
15 |
17 |
16 |
228 |
264 |
372 |
57 |
75 |
99 |
0.07 |
0.06 |
0.04 |
0.25 |
0.25 |
0.25 |
Pulse Laser X2 |
L |
H |
L |
M-L |
L-M |
N |
N |
0% |
30 |
34 |
32 |
228 |
264 |
372 |
114 |
150 |
198 |
0.13 |
0.11 |
0.08 |
0.50 |
0.50 |
0.50 |
Pulse Laser X4 |
M |
H |
L-M |
M-L |
L-M |
N |
N |
0% |
60 |
67 |
64 |
228 |
264 |
372 |
228 |
295 |
397 |
0.26 |
0.23 |
0.16 |
1.00 |
1.00 |
1.00 |
Laser X1 |
L-M |
M |
L-M |
Long |
M |
N |
N |
0% |
64 |
91 |
116 |
60 |
60 |
60 |
64 |
91 |
116 |
1.00 |
1.00 |
1.00 |
1.00 |
1.00 |
1.00 |
Laser X2 |
M |
M |
L-M |
Long |
M |
N |
N |
0% |
128 |
182 |
231 |
60 |
60 |
60 |
128 |
182 |
231 |
1.25 |
1.25 |
1.25 |
1.25 |
1.25 |
1.25 |
Laser X3 |
M |
M |
M |
Long |
M |
N |
N |
0% |
194 |
273 |
333 |
60 |
60 |
60 |
194 |
273 |
333 |
1.50 |
1.50 |
1.50 |
1.50 |
1.50 |
1.50 |
PPC X1 |
M |
L |
H |
Long |
H |
Y |
N |
0% |
300 |
400 |
500 |
24 |
24 |
24 |
120 |
160 |
200 |
2.50 |
3.00 |
3.50 |
1.00 |
1.20 |
1.40 |
PPC X2 |
H |
L |
H |
Long |
H |
Y |
N |
0% |
600 |
750 |
1000 |
24 |
24 |
24 |
240 |
300 |
400 |
3.50 |
3.50 |
3.50 |
1.40 |
1.40 |
1.40 |
Ballistic |
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Machine Gun X1 |
L |
H |
L |
Short |
L |
N |
N |
0% |
21 |
30 |
38 |
192 |
192 |
192 |
67 |
96 |
122 |
0.03 |
0.03 |
0.03 |
0.10 |
0.10 |
0.10 |
Machine Gun X2 |
M |
H |
L |
Short |
L |
N |
N |
0% |
42 |
60 |
76 |
192 |
192 |
192 |
134 |
192 |
243 |
0.06 |
0.06 |
0.06 |
0.20 |
0.20 |
0.20 |
Machine Gun X4 |
H |
H |
L |
Short |
L |
N |
N |
0% |
83 |
120 |
152 |
192 |
192 |
192 |
266 |
384 |
486 |
0.09 |
0.09 |
0.09 |
0.30 |
0.30 |
0.30 |
Autocannon X1 |
L |
L |
L-M |
M-L |
L-M |
N |
N |
6% - 12% |
100 |
136 |
167 |
33 |
33 |
33 |
55 |
75 |
92 |
1.00 |
1.25 |
1.50 |
0.55 |
0.69 |
0.83 |
Autocannon X2 |
L-M |
L-M |
M |
M-L |
L-M |
N |
N |
10% - 35% |
200 |
273 |
333 |
33 |
33 |
33 |
110 |
150 |
183 |
1.50 |
1.50 |
1.50 |
0.83 |
0.83 |
0.83 |
Autocannon X4 |
M-H |
L-M |
H |
M-L |
L-M |
N |
N |
13% - 50% |
400 |
545 |
667 |
33 |
33 |
33 |
220 |
300 |
367 |
2.50 |
3.00 |
3.50 |
1.38 |
1.65 |
1.93 |
Gauss Rifle X1 |
L-M |
L-M |
M |
Long |
M |
Y |
N |
1% - 6% |
222 |
300 |
375 |
30 |
30 |
30 |
111 |
150 |
188 |
1.50 |
1.50 |
1.50 |
0.75 |
0.75 |
0.75 |
Gauss Rifle X2 |
H |
L-M |
M-H |
Long |
M |
Y |
N |
2% - 12% |
430 |
600 |
750 |
30 |
30 |
30 |
215 |
300 |
375 |
2.00 |
2.00 |
2.00 |
1.00 |
1.00 |
1.00 |
Missiles |
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Crossbow X1 |
L |
M |
L-M |
Med. |
M-H |
Y |
Y |
0% |
44 |
62 |
80 |
78 |
66 |
54 |
57 |
68 |
72 |
0.50 |
0.50 |
0.50 |
0.65 |
0.55 |
0.45 |
Crossbow X2 |
L |
M |
L-M |
Med. |
M-H |
Y |
Y |
0% |
87 |
122 |
158 |
78 |
66 |
54 |
113 |
134 |
142 |
1.00 |
1.00 |
1.00 |
1.30 |
1.10 |
0.90 |
Crossbow X3 |
M |
M |
M |
Med. |
M-H |
Y |
Y |
0% |
132 |
186 |
240 |
78 |
66 |
54 |
172 |
205 |
216 |
1.25 |
1.25 |
1.50 |
1.63 |
1.38 |
1.35 |
Crossbow X4 |
M |
M |
M-H |
Med. |
M-H |
Y |
Y |
0% |
171 |
240 |
316 |
78 |
66 |
54 |
222 |
264 |
284 |
1.50 |
1.50 |
2.00 |
1.95 |
1.65 |
1.80 |
Javelin X1 |
L |
L-M |
L |
Long |
M-H |
Y |
Y |
0% |
100 |
137 |
167 |
30 |
30 |
30 |
50 |
69 |
84 |
1.00 |
0.88 |
0.75 |
0.50 |
0.44 |
0.38 |
Javelin X2 |
L-M |
L-M |
M |
Long |
M-H |
Y |
Y |
0% |
200 |
273 |
333 |
30 |
30 |
30 |
100 |
137 |
167 |
2.00 |
1.75 |
1.50 |
1.00 |
0.88 |
0.75 |
Javelin X4 |
M-H |
L-M |
H |
Long |
M-H |
Y |
Y |
0% |
400 |
545 |
667 |
30 |
30 |
30 |
200 |
273 |
334 |
4.00 |
3.50 |
3.00 |
2.00 |
1.75 |
1.50 |
Warhammer X1 |
H |
L-M |
M-H |
Long |
L-M |
N |
Y |
0% |
429 |
545 |
750 |
36 |
36 |
36 |
257 |
327 |
450 |
2.00 |
2.00 |
2.00 |
1.20 |
1.20 |
1.20 |
Warhammer X2 |
H |
L-M |
H |
Long |
L-M |
N |
Y |
0% |
857 |
1200 |
1500 |
36 |
36 |
36 |
514 |
720 |
900 |
3.00 |
3.00 |
3.00 |
1.80 |
1.80 |
1.80 |
Special |
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Lava Gun |
H |
L |
H |
S-M |
L |
N |
Y |
8% - 12% |
N/A |
N/A |
1500 |
N/A |
N/A |
18 |
N/A |
N/A |
450 |
N/A |
N/A |
3.50 |
N/A |
N/A |
1.05 |
KEY |
Mechs |
Wt. = Weight in tons. |
Arm. = Armor. |
Spd. = Speed in miles per hour, relative to a base 20
mph for an Atlas. |
Rot. = Torso Rotation Speed in rotations per
minute. |
Size = Mech size, relative to other Mechs. In order, from smallest to
largest, the size ratings are Tiny, Small, Medium, Large and Huge. |
MH = Maximum Heat. The maximum amount of heat a Mech
can withstand before overheating. |
CT
= Cooldown Time. How long (in
seconds) it takes for the Mech to go from being overheated down to no heat
whatsoever. |
A = Armor salvage, which varies in amount between
Mechs. |
E = Energy Salvage. |
B = Ballistic Salvage. |
M = Missile Salvage. |
Fl = Flamer: Medium damage, low to medium rate of
fire, medium to high heat, short range, medium to high accuracy, homing
ability. |
PL = Pulse Laser: Low to medium damage, high rate of
fire, low to medium heat, medium to long range, low to medium
accuracy. |
La = Laser: Low to medium damage, medium rate of
fire, low to medium heat, long range, medium accuracy. |
PP = PPC: Medium to high damage, low rate of fire,
high heat, long range, high accuracy, excellent homing ability, charged
shot. |
MG = Machine Gun: Low to high damage, high rate of
fire, low heat, short range, low accuracy. |
Au = Autocannon: Low to high dam., low to med. rate
of fire, low to high heat, med. to long range, low to med. acc., knockdown
ability. |
GR = Gauss Rifle: Low to high dam., low to med. rate
of fire, med. to high heat, long range, med. acc., homing ability,
knockdown ability. |
Cr = Crossbow: Low to med. damage, med. rate of fire,
low to high heat, med. range, med. to high acc., homing ability, minimal
splash dam. |
Ja = Javelin: Low to high dam., low to med. rate of
fire, med. to high heat, long range, med. to high acc., homing ability,
minimal splash dam. |
Wa = Warhammer: High dam., low to med. rate of fire,
med. to high heat, long range, low to med. acc., splash dam., timed shot,
sticks to targets. |
LG = Lava Gun: High damage, low rate of fire, high
heat, short to medium range, low accuracy, splash damage, knockdown
ability. |
JJ = Jump Jets: Used to fly (numbers indicate flying
time/recharge time, in secs.) Speed and distance varies. |
NS = Null Signature: Makes the Mech invisible or
partially visible when active or damaged (numbers indicate
duration/recharge time, in secs.) |
TJ = Target Jamming: Jams radar and prevents weapon
lock-on (numbers indicate duration/recharge time, in secs.) |
AM = AMS: Places "chaff" on the ground to attract all
missiles sent at your Mech (lasts for 4 seconds and recharges in 6
seconds.) |
Sh = Shield: Prevents or reduces all damage from
weapons (lasts for 1 second and recharges in 2 seconds.) |
Weapons |
Dam = Damage in units of armor, assuming direct hits
with full power shots. |
ROF = Rate of fire, in estimated shots per
minute. |
Heat = Amount of heat, in bars (Note: This varies
between different sized Mechs and is approximate.) |
Rng = Maximum effective range of the weapon (which
may be less than the maximum possible range.) |
Acc = Accuracy of the Weapon. Homing weapons have higher
accuracy, spread weapons have lower accuracy. |
H
= Homing ability. PPCs have
an improved homing ability which can perform 360 degree turns and cause
damage transfer through obstacles. |
S = Splash damage. Splash damage and radius varies
between weapons. |
Knockdown % = The percentage chance for a weapon to
knock a Mech down at Level 2 or 3. |
L1, L2, L3 = Weapon levels |
L = Low |
M = Medium |
H = High |
Range Levels: (S)hort, (M)edium, (L)ong |
MechAssault
Stats Intellectual © ShadowPanther.net, 2004 - MechAssault © Microsoft,
2004 |
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