| MechAssault Mech and Weapon Statistics | |||||||||||||||||||||||||||
| Created by Shadow Panther | |||||||||||||||||||||||||||
| Download Excel Spreadsheet Version Here | Last Updated | 2/23/2004 | View Mech and Weapon Rankings Here | ||||||||||||||||||||||||
| MECHS | |||||||||||||||||||||||||||
| MECHS | Stats | Salvage | Energy | Ballistic | Missiles | SW | Defense | ||||||||||||||||||||
| Name | Wt. | Arm. | Spd. | Rot. | Size | MH | CT | A | E | B | M | Fl | PL | La | PP | MG | Au | GR | Cr | Ja | Wa | LG | JJ | NS | TJ | AM | Sh |
| Assault | |||||||||||||||||||||||||||
| Atlas | 100 | 6000 | 20 | 15 | Huge | 200 | 11.8 | 2040 | 1 | 1 | 4 | 4 | 2 | 1 | |||||||||||||
| Prometheus | 100 | 5500 | 20 | 15 | Huge | 200 | 20 | 1746 | 1 | 1 | 1 | 3 | 2 | 2 | 1 | ||||||||||||
| Ragnarok | 100 | 5000 | 20 | 15 | Huge | 200 | 18 | 2000 | 1 | 1 | 1 | 2 | 4 | 1 | 1 | ||||||||||||
| Ymir | 100 | 5000 | 20 | 15 | Huge | 200 | 20 | 2000 | 1 | 1 | 1 | 2 | 4 | 1 | 1 | ||||||||||||
| Heavy | |||||||||||||||||||||||||||
| Mad Cat | 75 | 4107 | 24 | 20 | Large | 164 | 12.6 | 1600 | 1 | 1 | 2 | 2 | 4 | 7/15 | |||||||||||||
| Timber Wolf | 75 | 4107 | 24 | 20 | Large | 164 | 16.4 | 1290 | 1 | 1 | 2 | 2 | 4 | ||||||||||||||
| Thor | 70 | 3929 | 24 | 20 | Large | 157 | 15.7 | 1280 | 1 | 1 | 2 | 4 | 2 | 5/3 | 7/15 | ||||||||||||
| Summoner | 70 | 3929 | 24 | 20 | Large | 157 | 8.7 | 1740 | 1 | 4 | 2 | 1 | 5/3 | ||||||||||||||
| Loki | 70 | 3929 | 31 | 20 | Large | 157 | 9 | 1290 | 1 | 1 | 2 | 2 | 3 | 30/15 | |||||||||||||
| Hellbringer | 70 | 3929 | 23 | 20 | Large | 157 | 16 | 1290 | 1 | 1 | 1 | 2 | 1 | 5/3 | |||||||||||||
| Medium | |||||||||||||||||||||||||||
| Catapult | 65 | 3750 | 20 | 21 | Med. | 150 | 7.9 | 1320 | 1 | 1 | 4 | 4 | 8/4 | 7/15 | |||||||||||||
| Bowman | 65 | 3750 | 20 | 21 | Med. | 150 | 8.8 | 1408 | 1 | 2 | 2 | 2 | 8/4 | 1 | |||||||||||||
| Vulture | 60 | 3571 | 24 | 22 | Med. | 143 | 11.9 | 1408 | 1 | 2 | 1 | 4 | 1 | ||||||||||||||
| Mad Dog | 60 | 3571 | 29 | 22 | Med. | 143 | 11.9 | 1110 | 1 | 1 | 2 | 1 | 4 | ||||||||||||||
| Uziel | 50 | 3214 | 29 | 24 | Med. | 129 | 10.8 | 1200 | 1 | 2 | 1 | 1 | 6/3 | 1 | |||||||||||||
| Belial | 50 | 3214 | 29 | 24 | Med. | 129 | 10.8 | 1290 | 1 | 1 | 2 | 1 | 6/3 | ||||||||||||||
| Light | |||||||||||||||||||||||||||
| Owens | 35 | 2946 | 36 | 27 | Small | 107 | 10.7 | 1044 | 2 | 2 | 7/15 | ||||||||||||||||
| Hackman | 35 | 2946 | 36 | 27 | Small | 109 | 10.9 | 888 | 1 | 1 | 2 | 30/15 | |||||||||||||||
| Cougar | 35 | 2714 | 32 | 27 | Small | 109 | 10.9 | 1110 | 1 | 2 | 1 | 2 | 5/3 | ||||||||||||||
| Puma | 35 | 2714 | 32 | 27 | Small | 109 | 10.9 | 1200 | 1 | 2 | 2 | 5/3 | 30/15 | ||||||||||||||
| Raven | 35 | 2640 | 34 | 27 | Small | 107 | 10 | 1024 | 1 | 2 | 1 | 60/15 | |||||||||||||||
| Corvus | 35 | 2640 | 34 | 27 | Small | 107 | 10 | 900 | 1 | 2 | 1 | 4/2 | 14/15 | ||||||||||||||
| Uller | 30 | 2714 | 32 | 28 | Small | 100 | 10 | 768 | 2 | 1 | 5/3 | 1 | |||||||||||||||
| Kit Fox | 30 | 2714 | 32 | 28 | Small | 100 | 10 | 870 | 1 | 1 | 1 | 5/3 | 30/15 | ||||||||||||||
| Elemental | 5 | 1013 | 13 | 29 | Tiny | 64 | 9.1 | 0 | 1 | 2 | 2/2 | ||||||||||||||||
| WEAPONS | |||||||||||||||||||||||||||
| WEAPONS | Properties | Dam. Per Shot | Rate of Fire | Dam. Per Sec. | Heat Per Shot | Heat Per Sec. | |||||||||||||||||||||
| Name | Dam | ROF | Heat | Rng | Acc | H | S | Knockdown % | L1 | L2 | L3 | L1 | L2 | L3 | L1 | L2 | L3 | L1 | L2 | L3 | L1 | L2 | L3 | ||||
| Energy | |||||||||||||||||||||||||||
| Flamer X1 | M | L-M | M-H | Short | M-H | Y | N | 0% | 182 | 250 | 353 | 45 | 45 | 45 | 137 | 188 | 265 | 2.00 | 2.00 | 2.00 | 1.50 | 1.50 | 1.50 | ||||
| Pulse Laser X1 | L | H | L | M-L | L-M | N | N | 0% | 15 | 17 | 16 | 228 | 264 | 372 | 57 | 75 | 99 | 0.07 | 0.06 | 0.04 | 0.25 | 0.25 | 0.25 | ||||
| Pulse Laser X2 | L | H | L | M-L | L-M | N | N | 0% | 30 | 34 | 32 | 228 | 264 | 372 | 114 | 150 | 198 | 0.13 | 0.11 | 0.08 | 0.50 | 0.50 | 0.50 | ||||
| Pulse Laser X4 | M | H | L-M | M-L | L-M | N | N | 0% | 60 | 67 | 64 | 228 | 264 | 372 | 228 | 295 | 397 | 0.26 | 0.23 | 0.16 | 1.00 | 1.00 | 1.00 | ||||
| Laser X1 | L-M | M | L-M | Long | M | N | N | 0% | 64 | 91 | 116 | 60 | 60 | 60 | 64 | 91 | 116 | 1.00 | 1.00 | 1.00 | 1.00 | 1.00 | 1.00 | ||||
| Laser X2 | M | M | L-M | Long | M | N | N | 0% | 128 | 182 | 231 | 60 | 60 | 60 | 128 | 182 | 231 | 1.25 | 1.25 | 1.25 | 1.25 | 1.25 | 1.25 | ||||
| Laser X3 | M | M | M | Long | M | N | N | 0% | 194 | 273 | 333 | 60 | 60 | 60 | 194 | 273 | 333 | 1.50 | 1.50 | 1.50 | 1.50 | 1.50 | 1.50 | ||||
| PPC X1 | M | L | H | Long | H | Y | N | 0% | 300 | 400 | 500 | 24 | 24 | 24 | 120 | 160 | 200 | 2.50 | 3.00 | 3.50 | 1.00 | 1.20 | 1.40 | ||||
| PPC X2 | H | L | H | Long | H | Y | N | 0% | 600 | 750 | 1000 | 24 | 24 | 24 | 240 | 300 | 400 | 3.50 | 3.50 | 3.50 | 1.40 | 1.40 | 1.40 | ||||
| Ballistic | |||||||||||||||||||||||||||
| Machine Gun X1 | L | H | L | Short | L | N | N | 0% | 21 | 30 | 38 | 192 | 192 | 192 | 67 | 96 | 122 | 0.03 | 0.03 | 0.03 | 0.10 | 0.10 | 0.10 | ||||
| Machine Gun X2 | M | H | L | Short | L | N | N | 0% | 42 | 60 | 76 | 192 | 192 | 192 | 134 | 192 | 243 | 0.06 | 0.06 | 0.06 | 0.20 | 0.20 | 0.20 | ||||
| Machine Gun X4 | H | H | L | Short | L | N | N | 0% | 83 | 120 | 152 | 192 | 192 | 192 | 266 | 384 | 486 | 0.09 | 0.09 | 0.09 | 0.30 | 0.30 | 0.30 | ||||
| Autocannon X1 | L | L | L-M | M-L | L-M | N | N | 6% - 12% | 100 | 136 | 167 | 33 | 33 | 33 | 55 | 75 | 92 | 1.00 | 1.25 | 1.50 | 0.55 | 0.69 | 0.83 | ||||
| Autocannon X2 | L-M | L-M | M | M-L | L-M | N | N | 10% - 35% | 200 | 273 | 333 | 33 | 33 | 33 | 110 | 150 | 183 | 1.50 | 1.50 | 1.50 | 0.83 | 0.83 | 0.83 | ||||
| Autocannon X4 | M-H | L-M | H | M-L | L-M | N | N | 13% - 50% | 400 | 545 | 667 | 33 | 33 | 33 | 220 | 300 | 367 | 2.50 | 3.00 | 3.50 | 1.38 | 1.65 | 1.93 | ||||
| Gauss Rifle X1 | L-M | L-M | M | Long | M | Y | N | 1% - 6% | 222 | 300 | 375 | 30 | 30 | 30 | 111 | 150 | 188 | 1.50 | 1.50 | 1.50 | 0.75 | 0.75 | 0.75 | ||||
| Gauss Rifle X2 | H | L-M | M-H | Long | M | Y | N | 2% - 12% | 430 | 600 | 750 | 30 | 30 | 30 | 215 | 300 | 375 | 2.00 | 2.00 | 2.00 | 1.00 | 1.00 | 1.00 | ||||
| Missiles | |||||||||||||||||||||||||||
| Crossbow X1 | L | M | L-M | Med. | M-H | Y | Y | 0% | 44 | 62 | 80 | 78 | 66 | 54 | 57 | 68 | 72 | 0.50 | 0.50 | 0.50 | 0.65 | 0.55 | 0.45 | ||||
| Crossbow X2 | L | M | L-M | Med. | M-H | Y | Y | 0% | 87 | 122 | 158 | 78 | 66 | 54 | 113 | 134 | 142 | 1.00 | 1.00 | 1.00 | 1.30 | 1.10 | 0.90 | ||||
| Crossbow X3 | M | M | M | Med. | M-H | Y | Y | 0% | 132 | 186 | 240 | 78 | 66 | 54 | 172 | 205 | 216 | 1.25 | 1.25 | 1.50 | 1.63 | 1.38 | 1.35 | ||||
| Crossbow X4 | M | M | M-H | Med. | M-H | Y | Y | 0% | 171 | 240 | 316 | 78 | 66 | 54 | 222 | 264 | 284 | 1.50 | 1.50 | 2.00 | 1.95 | 1.65 | 1.80 | ||||
| Javelin X1 | L | L-M | L | Long | M-H | Y | Y | 0% | 100 | 137 | 167 | 30 | 30 | 30 | 50 | 69 | 84 | 1.00 | 0.88 | 0.75 | 0.50 | 0.44 | 0.38 | ||||
| Javelin X2 | L-M | L-M | M | Long | M-H | Y | Y | 0% | 200 | 273 | 333 | 30 | 30 | 30 | 100 | 137 | 167 | 2.00 | 1.75 | 1.50 | 1.00 | 0.88 | 0.75 | ||||
| Javelin X4 | M-H | L-M | H | Long | M-H | Y | Y | 0% | 400 | 545 | 667 | 30 | 30 | 30 | 200 | 273 | 334 | 4.00 | 3.50 | 3.00 | 2.00 | 1.75 | 1.50 | ||||
| Warhammer X1 | H | L-M | M-H | Long | L-M | N | Y | 0% | 429 | 545 | 750 | 36 | 36 | 36 | 257 | 327 | 450 | 2.00 | 2.00 | 2.00 | 1.20 | 1.20 | 1.20 | ||||
| Warhammer X2 | H | L-M | H | Long | L-M | N | Y | 0% | 857 | 1200 | 1500 | 36 | 36 | 36 | 514 | 720 | 900 | 3.00 | 3.00 | 3.00 | 1.80 | 1.80 | 1.80 | ||||
| Special | |||||||||||||||||||||||||||
| Lava Gun | H | L | H | S-M | L | N | Y | 8% - 12% | N/A | N/A | 1500 | N/A | N/A | 18 | N/A | N/A | 450 | N/A | N/A | 3.50 | N/A | N/A | 1.05 | ||||
| KEY | |||||||||||||||||||||||||||
| Mechs | |||||||||||||||||||||||||||
| Wt. = Weight in tons. | |||||||||||||||||||||||||||
| Arm. = Armor. | |||||||||||||||||||||||||||
| Spd. = Speed in miles per hour, relative to a base 20 mph for an Atlas. | |||||||||||||||||||||||||||
| Rot. = Torso Rotation Speed in rotations per minute. | |||||||||||||||||||||||||||
| Size = Mech size, relative to other Mechs. In order, from smallest to largest, the size ratings are Tiny, Small, Medium, Large and Huge. | |||||||||||||||||||||||||||
| MH = Maximum Heat. The maximum amount of heat a Mech can withstand before overheating. | |||||||||||||||||||||||||||
| CT = Cooldown Time. How long (in seconds) it takes for the Mech to go from being overheated down to no heat whatsoever. | |||||||||||||||||||||||||||
| A = Armor salvage, which varies in amount between Mechs. | |||||||||||||||||||||||||||
| E = Energy Salvage. | |||||||||||||||||||||||||||
| B = Ballistic Salvage. | |||||||||||||||||||||||||||
| M = Missile Salvage. | |||||||||||||||||||||||||||
| Fl = Flamer: Medium damage, low to medium rate of fire, medium to high heat, short range, medium to high accuracy, homing ability. | |||||||||||||||||||||||||||
| PL = Pulse Laser: Low to medium damage, high rate of fire, low to medium heat, medium to long range, low to medium accuracy. | |||||||||||||||||||||||||||
| La = Laser: Low to medium damage, medium rate of fire, low to medium heat, long range, medium accuracy. | |||||||||||||||||||||||||||
| PP = PPC: Medium to high damage, low rate of fire, high heat, long range, high accuracy, excellent homing ability, charged shot. | |||||||||||||||||||||||||||
| MG = Machine Gun: Low to high damage, high rate of fire, low heat, short range, low accuracy. | |||||||||||||||||||||||||||
| Au = Autocannon: Low to high dam., low to med. rate of fire, low to high heat, med. to long range, low to med. acc., knockdown ability. | |||||||||||||||||||||||||||
| GR = Gauss Rifle: Low to high dam., low to med. rate of fire, med. to high heat, long range, med. acc., homing ability, knockdown ability. | |||||||||||||||||||||||||||
| Cr = Crossbow: Low to med. damage, med. rate of fire, low to high heat, med. range, med. to high acc., homing ability, minimal splash dam. | |||||||||||||||||||||||||||
| Ja = Javelin: Low to high dam., low to med. rate of fire, med. to high heat, long range, med. to high acc., homing ability, minimal splash dam. | |||||||||||||||||||||||||||
| Wa = Warhammer: High dam., low to med. rate of fire, med. to high heat, long range, low to med. acc., splash dam., timed shot, sticks to targets. | |||||||||||||||||||||||||||
| LG = Lava Gun: High damage, low rate of fire, high heat, short to medium range, low accuracy, splash damage, knockdown ability. | |||||||||||||||||||||||||||
| JJ = Jump Jets: Used to fly (numbers indicate flying time/recharge time, in secs.) Speed and distance varies. | |||||||||||||||||||||||||||
| NS = Null Signature: Makes the Mech invisible or partially visible when active or damaged (numbers indicate duration/recharge time, in secs.) | |||||||||||||||||||||||||||
| TJ = Target Jamming: Jams radar and prevents weapon lock-on (numbers indicate duration/recharge time, in secs.) | |||||||||||||||||||||||||||
| AM = AMS: Places "chaff" on the ground to attract all missiles sent at your Mech (lasts for 4 seconds and recharges in 6 seconds.) | |||||||||||||||||||||||||||
| Sh = Shield: Prevents or reduces all damage from weapons (lasts for 1 second and recharges in 2 seconds.) | |||||||||||||||||||||||||||
| Weapons | |||||||||||||||||||||||||||
| Dam = Damage in units of armor, assuming direct hits with full power shots. | |||||||||||||||||||||||||||
| ROF = Rate of fire, in estimated shots per minute. | |||||||||||||||||||||||||||
| Heat = Amount of heat, in bars (Note: This varies between different sized Mechs and is approximate.) | |||||||||||||||||||||||||||
| Rng = Maximum effective range of the weapon (which may be less than the maximum possible range.) | |||||||||||||||||||||||||||
| Acc = Accuracy of the Weapon. Homing weapons have higher accuracy, spread weapons have lower accuracy. | |||||||||||||||||||||||||||
| H = Homing ability. PPCs have an improved homing ability which can perform 360 degree turns and cause damage transfer through obstacles. | |||||||||||||||||||||||||||
| S = Splash damage. Splash damage and radius varies between weapons. | |||||||||||||||||||||||||||
| Knockdown % = The percentage chance for a weapon to knock a Mech down at Level 2 or 3. | |||||||||||||||||||||||||||
| L1, L2, L3 = Weapon levels | |||||||||||||||||||||||||||
| L = Low | |||||||||||||||||||||||||||
| M = Medium | |||||||||||||||||||||||||||
| H = High | |||||||||||||||||||||||||||
| Range Levels: (S)hort, (M)edium, (L)ong | |||||||||||||||||||||||||||
| MechAssault Stats Intellectual © ShadowPanther.net, 2004 - MechAssault © Microsoft, 2004 | |||||||||||||||||||||||||||