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Improving the Effectiveness of your Rogue with Buffs

When grouped with others, the Rogue is considered to be the "DPS Machine." In other words, you are there to kill stuff. Occasionally you sap mobs or scout around in stealth mode, but for the most part, you are there to deal a world of hurt to your enemies. And as everyone knows, a Dead Rogue = 0 DPS, so it is your responsibility to make sure that your Rogue is equipped with not only the best in gear, but also the best in potions and other items that will keep you alive while increasing your DPS. After you've reached level 60 and have acquired an epic mount and a decent collection of armor and weapons, any extra gold that starts building up should be used to increase the combat effectiveness of your Rogue.

Having been a 300/300 Herbalist/Alchemist, I know very well how potions can make me a more effective Rogue. At all times, I carry two full bags filled with Potions, Poisons and other related concoctions and use them all liberally. Listed below are numerous items and buffs that can be used to improve your Rogue's effectiveness:

Personal Buffs

Special Quest Buffs
  • Ground Scorpok Assay: 25 Agility for 1 hour. Unique, repeatable quest reward in Blasted Lands.
  • Lung Juice Cocktail: 25 Stamina for 1 hour. Unique, repeatable quest reward in Blasted Lands.
  • R.O.I.D.S.: 25 Strength for 1 hour. Unique, repeatable quest reward in Blasted Lands.
  • Spirit of Zanza: Increases the player's Spirit by 50 and Stamina by 50 for 2 hrs. Requires Zandalar Tribe Revered and 3 Valor Tokens.
  • Songflower Serenade: Increases chance for a melee, ranged, or spell critical by 5% and all attributes by 15 for 1 hour. Received when you cleanse a Corrupted Songflower in Felwood.
  • Fengus' Ferocity: Attack power increased by 200 for 2 hours. Received from Guard Fengus after completing a Dire Maul Tribute Run.
  • Mol'dar's Moxie: Overall Stamina increased by 15% for 2 hours. Received from Guard Mol'dar after completing a Dire Maul Tribute Run.
  • Juju Chill: Increase Frost resistance by 15 for 10 min. E'ko Quest reward from Witch Doctor Mau'ari in Winterspring.
  • Juju Ember: Increases Fire resistance by 15 for 10 min. E'ko Quest reward from Witch Doctor Mau'ari in Winterspring.
  • Juju Escape: Increases your chance to dodge by 5% for 10 sec. E'ko Quest reward from Witch Doctor Mau'ari in Winterspring.
  • Juju Flurry: Increases the target's attack speed by 3% for 20 sec. E'ko Quest reward from Witch Doctor Mau'ari in Winterspring.
  • Juju Might: Increases attack power by 40 for 10 min. E'ko Quest reward from Witch Doctor Mau'ari in Winterspring.
  • Juju Power: Increases the target's Strength by 30 for 30 min. E'ko Quest reward from Witch Doctor Mau'ari in Winterspring.

Weapon Buffs

Protection Potions

Healing Items

Rogue Items

PVP Items (all on the same cooldown timer)
  • Discombobulator Ray: Transforms the target into a Leper Gnome, reducing its melee and spell damage by 40 and its movement rate to 80% for 12 sec. Cooldown: 3 min. 5 Charges.
  • Magic Dust: Puts the enemy target to sleep for up to 30 sec. Any damage caused will awaken the target. Only one target can be asleep at a time. Coodown 3 min. Better than Blind and can be used more often!
  • Large Rope Net: Renders a target unable to move for 10 sec. Cooldown: 3 min.

AOE
  • Crystal Charge: Inflicts 383 to 517 fire damage to targets in a 3 yard radius. Great against clusters of enemies or when fighting against stealthed Rogues. (Alternative - Ez-Thro Dynamite II: Inflicts 213 to 287 Fire damage in a 5 yard radius.)
  • Oil of Immolation: Does 50 fire damage to any enemies within a 5 yard radius around the caster every 3 seconds for 15 sec. A DoT AoE! (Alternative - None.)

Raid Buffs

Druid Buffs
  • Gift of the Wild (Rank 2): Gives the Gift of the Wild to the target's party, increasing armor by 285, all attributes by 12 and all resistances by 20 for 1 hour.
  • Thorns (Rank 6): Thorns sprout from the friendly target causing 18 Nature damage to attackers when hit. Lasts 10 min.

Hunter Buffs
  • Trueshot Aura (Rank 3): Increases the Ranged and Melee Attack Power of party members within 45 yards by 100. Lasts 30 min.

Paladin Buffs

Priest Buffs

Shaman Buffs
  • Fire Resistance Totem (Rank 3): Summons a Fire Resistance Totem for 1 min that increases the fire resistance of party members within 20 yards by 60.
  • Flametongue Totem (Rank 4): Summons a Flametongue Totem that enchants all party members' main-hand weapons with fire if they are within 20 yards. Each hit causes 15.8 to 48.7 additional Fire damage. Lasts 1.50 min.
  • Frost Resistance Totem (Rank 3): Summons a Frost Resistance Totem with 5 health at the feet of the caster for 1 min that increases party members' frost resistance by 60, if within 20 yards.
  • Grace of Air Totem (Rank 2): Summons a Grace of Air Totem that increases the agility of party members within 20 yards by 67. Lasts 1.50 min.
  • Healing Stream Totem (Rank 5): Summons a Healing Stream Totem for 1 min that heals group members within 20 yards for 14 every 2 seconds.
  • Nature Resistance Totem (Rank 3): Summons a Nature Resistance Totem for 1 min that increases the nature resistance of party members within 20 yards by 60.
  • Stoneskin Totem (Rank 6): Summons a Stoneskin Totem that protects party members within 20 yards, reducing melee damage taken by 27. Lasts 1 min.
  • Strength of Earth Totem (Rank 4): Summons a Strength of Earth Totem that increases the strength of party members within 20 yards by 61. Lasts 1.50 min.
  • Windfury Totem (Rank 3): Summons a Windfury Totem that enchants all party members main-hand weapons with wind, if they are within 20 yards. Each hit has a 20% chance of granting the attacker 1 extra attack with 315 extra attack power. Lasts 1.50 min.
  • Windwall Totem (Rank 3): Summons a Windwall Totem that protects party members within 20 yards, reducing ranged damage taken by 32. Lasts 1 min.

Warlock Buffs

Warrior Buffs
  • Battle Shout (Rank 6): The warrior shouts, increasing the attack power of all party members within 20 yards by 185. Lasts 2 min.

Darkmoon Faire Buffs

Special Event Buffs
  • Rallying Cry of the Dragonslayer: Increases critical chance of spells by 10%, melee and ranged by 5% and grants 140 attack power. 120 minute duration. Received when someone turns in the head of Onyxia or Nefarian.
  • Spirit of Zandalar: Increases movement speed by 10%, chance to dodge by 5% and all stats by 15% for 2 hours. Received when someone turns in the heart of Hakkar.
  • Warchief's Blessing (Horde Only): Increases hitpoints by 300, 15% haste to melee attacks, 10 mana regen per tick for 1 hour. Received when someone completes the quest "For the Horde!"